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PostPosted: Fri Aug 28, 2009 2:18 pm 
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Joined: Thu Feb 22, 2007 4:07 pm
Posts: 187
To maximize space on cinemags, raw cines are converted from linear bit files to 10-bit log files resulting in smaller, packed file sizes. Previously when files are saved from a cinemag to a PC, the files would be converted to the original linear bit file. One of the cool features of Phantom software version 675 is the ability to save raw cines in the packed format from a cinemag using the Phantom software or the PVP. To use the feature, open the Phantom software or PVP and select the cine file you want to save from the cinemag. Then select, Save to File. In the Save Cine pop-up that appears, you can name the file and select the Packed option from the Save Options area of the pop-up. Just make sure you are saving as file as a Cine Raw file.


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PostPosted: Tue Jan 31, 2012 2:44 pm 
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Joined: Tue Apr 15, 2008 7:00 am
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Hi Mike!

Is there a way to "repack" cine files via Software. This would help to save some hard disk space for archieving


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PostPosted: Tue Mar 13, 2012 10:00 am 
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Joined: Tue Mar 13, 2012 9:25 am
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Location: Manchester, UK
Hi, have noticed when saving packed Cines through PCC 2.0 and then converting them through gluetools or any other 3rd party software, i get dead pixels. When i convert the cines to unpacked and then convert through GT, the dead pixels vanish. Is there an answer to this to allow me to save packed cines and not have the dead pixels on a 3rd party conversion?


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PostPosted: Tue Mar 13, 2012 1:01 pm 
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Joined: Fri Feb 29, 2008 11:47 am
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Correcting the pixels during the save of packed cine file is a slow operation (needs unpack, correct, repack). For performance reason the pixels are saved exactly as read from camera (bad pixels uncorrected).

It is the task of the raw cine player to unpack and repair the bad pixels. Some third parties applications did not implement this yet.


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